TASK COMPLETED:
For this sprint we were following Roger's advice and gathering existing screenshots to help us come up with good concept art that we like. I was supposed to collect screenshots for the main villain and the guards. I ended up collecting some concept art of the game Disgaea because the cool mischievous look of their characters is something that Cristine wanted for our Shadow Thief.
QUALITY OF WORK:
Cristine only told us to find like 15 screenshots. But I found over thirty. I think I did good work finding different styles and lighting that I like, and I think it will help us in coming up with concept art for the characters.
DID I DO ANYTHING EXTRA?
We decided that it would be a good idea for us to make a visual animation of the gameplay aspects of our game. This way artists can always look back at the video and say "Okay, we need these assets for the game." And programmers can look back at the video and say "Okay, this is how it's supposed to work." Hopefully this will help eliminate any confusion about the gameplay elements of our game. I started making this video and created some mock-ups for our title screen and level select screen.
EXAMPLES OF MY WORK:
NEXT SPRINT:
For my next sprint, Cristine wants me to work more on getting this demo video done. We both think it will be a great help to our group. So she and I will be making short videos of all the gamplay elements in the game for the upcoming sprint.
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