ACCOMPLISHED:
I did a stun animation for the guard. I made pushing animation for Suni, but I will probably have to change that. We're not 100% sure how pushing and pulling is gonna work with the animations, so I'll have to keep working on those.
I also designed the mountain level.
Quality.
Good. Except we will have to try again on the pushing and pulling. Just because of the restraints of our game.
EXTRA:
I did a kick animation for Suni. I also did a quick and easy idle animation for the guard, cuz I thought he needed it.
EXAMPLES
NEXT SPRINT:
Refine the pushing and pulling animations. Do a death animation for Suni. Design a final showdown level.
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